Global Certificate in Animation Basics: Motion Principles
-- ViewingNowThe Global Certificate in Animation Basics: Motion Principles is a comprehensive course designed to equip learners with essential animation skills for career advancement. This program focuses on the fundamental principles of motion, which are crucial for creating compelling and engaging animations.
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⢠Principles of Motion: An introduction to the fundamental principles of motion in animation, including squash and stretch, anticipation, staging, straight-ahead and pose-to-pose animation, follow-through, and overlapping action. ⢠12 Principles of Animation: A deeper dive into the 12 fundamental principles of animation, as outlined by Disney animators Ollie Johnston and Frank Thomas. This unit will cover timing, easing, arcs, secondary action, exaggeration, solid drawing, appeal, and anticipation, among others. ⢠Animation Software Tools: An overview of the most commonly used animation software tools, including Adobe Animate, Toon Boom Harmony, and Blender. This unit will cover the features and capabilities of each tool, as well as their strengths and weaknesses. ⢠Character Design: An exploration of the process of designing characters for animation, including concept art, character sheets, and model sheets. This unit will also cover the principles of character design, such as silhouette, proportion, and expression. ⢠Storyboarding: An introduction to the art and science of storyboarding, including the use of thumbnail sketches, rough layouts, and final boards. This unit will also cover the role of the storyboard artist in the animation pipeline. ⢠Animation Techniques: A survey of the various animation techniques, including traditional hand-drawn animation, stop-motion animation, 2D computer animation, and 3D computer animation. This unit will also cover the advantages and disadvantages of each technique. ⢠Animation Workflow: An overview of the animation workflow, including the various stages of production, from pre-production to post-production. This unit will also cover the role of the animator in the production process. ⢠Motion Studies: An exploration of the use of motion studies in animation, including the work of Eadweard Muybridge and the principles of motion analysis. This unit will also cover the use of motion capture technology in animation. ⢠<
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